Quarters
Quarters is a Towny addon that allows mayors to carve out 3D sub-areas within their town's plots called quarters. Unlike standard Towny plots which are locked to a 16×16 chunk grid, quarters can be any shape made up of one or more cuboid regions, giving mayors fine-grained control over individual rooms, floors, apartments, or buildings.
Quarters are commonly used to divide a single townblock into multiple rentable spaces — for example, splitting a tall building into individual floors or apartments that different residents can own independently.
How Quarters Work
A quarter is defined by one or more rectangular cuboid regions staked out inside a town's claimed plots. Once created, a quarter has its own ownership and permissions that layer on top of the underlying plot. Quarters are additive — they grant permissions to players who would not otherwise have access, but they do not remove permissions from anyone who already has access to the plot through ownership or a town rank.
Quarters are automatically deleted if the townblock they sit in is unclaimed or the town is disbanded.
Creating a Quarter
Only mayors and councillors can create quarters. The process uses a wand item (a piece of flint by default) to select the two corners of a cuboid region.
Step 1: Select Your Corners
Hold a piece of flint and:
- Left-click a block to set Position 1
- Right-click a block to set Position 2
Alternatively, stand at each corner and use:
/q pos1 — Sets Position 1 at your feet
/q pos2 — Sets Position 2 at your feet
A particle outline will appear around your selected cuboid while you are holding the wand.
Step 2: Add the Selection
/q selection add — Adds the current cuboid to your quarter selection.
Repeat Steps 1 and 2 if the quarter needs to be made of multiple cuboids (e.g. an L-shaped room or a stairwell).
Step 3: Create the Quarter
/q create — Finalises the selection and creates the quarter.
Note: Quarters cannot overlap with other quarters, extend into wilderness, or span across multiple towns.
Selling & Claiming Quarters
Quarters can be sold to residents (or non-residents if set as an embassy) and purchased directly in-game, similar to plots.
Putting a Quarter Up For Sale
Stand inside the quarter and run:
/q sell [price] — Lists the quarter for sale at the specified price in Gold (G).
To cancel the sale:
/q sell cancel
Buying a Quarter
Stand inside a quarter that is for sale and run:
/q claim — Purchases the quarter. The Gold is transferred to the seller immediately.
Embassy Quarters
By default, only residents of the town can purchase a quarter. To allow non-residents to buy:
/q toggle embassy — Toggles embassy status on the quarter.
Note: If embassy status is later removed, any non-resident owner will lose ownership of the quarter.
Trusting Players
Quarter owners can give other players full access to their quarter without transferring ownership:
/q trust add [player] — Grants a player full access to the quarter.
/q trust remove [player] — Removes a player's trusted access.
Quarter Types
Mayors and councillors can change the type of a quarter to extend its functionality. The default type is apartment. All types are additive to the apartment type's behaviour.
/q type [type] — Changes the type of the quarter you are standing in.
Refer to in-game help or the Discord for the list of available types on this server.
Viewing Quarter Information
/q here — Displays information about the quarter you are currently standing in, including its owner, type, and trust list.
/q list — Lists quarters you own.
Commands Reference
| Command | Who Can Use | Description |
|---|---|---|
/q pos1 |
Mayor, Councillor | Set selection Position 1 at your feet |
/q pos2 |
Mayor, Councillor | Set selection Position 2 at your feet |
/q selection add |
Mayor, Councillor | Add current cuboid to the quarter selection |
/q create |
Mayor, Councillor | Create a quarter from the current selection |
/q sell [price] |
Quarter owner | Put the quarter up for sale |
/q sell cancel |
Quarter owner | Remove the quarter from sale |
/q claim |
Any player | Purchase the quarter you are standing in |
/q trust add [player] |
Quarter owner | Trust a player with full access |
/q trust remove [player] |
Quarter owner | Remove a player's trusted access |
/q toggle embassy |
Mayor, Councillor | Toggle whether non-residents can buy the quarter |
/q type [type] |
Mayor, Councillor | Change the type of the quarter |
/q here |
Any player | View info about the quarter you are in |
/q list |
Any player | List quarters you own |
Tips for Mayors
- Quarters are ideal for high-density town areas — a single townblock can house many players each with their own private space.
- Use embassy quarters to allow players from other towns to rent or buy space in your town without making them a resident.
- Particle outlines help residents identify their quarter's boundaries. Hold flint while standing near a quarter to see its outline.
- Quarters do not prevent the mayor or other plot-level permission holders from accessing the space — they only add access for the quarter owner on top of existing plot rules.